Remedy Entertainment, the studio behind my beloved Control, is partnering with Rockstar Games to remake Max Payne and Max Payne 2: The Fall of Max Payne for PC, PlayStation 5 and Xbox Series X/S. As per the official announcement, the remakes will release as a single title and take advantage of Remedy’s Northlight game engine, the same one used for Control and the recent Alan Wake remaster.
“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” said Sam Houser, Founder of Rockstar Games “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”
“Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same,” said Remedy CEO, Tero Virtala. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”
For those not familiar with the Max Payne franchise, it was the game you always wanted to rent at Blockbuster, but it was already out. Imagine True Detective with a coat of early-2000s edginess and a healthy dose of The Matrix bullet-time, with the revolutionary Havok physics engine throwing up debris and enemies in ways that would make John Woo blush. It was pretty fucking sick.
But don’t hold your breath – the game is still a while away, with Remedy stating they are still in “the concept development stage.”